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All of the games are available for free. Zombies was released in , the game was so beloved that it spawned a whole franchise of spin-offs and sequels.
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While the early levels of TvN are fairly easy, I found it to be, on the whole, quite a bit more challenging than PvZ.
Teelonians - Clan Wars uses PvZ game mechanics with a more traditional tower defense theme and can get quite hectic on higher levels. Clan Wars gives you a preview of what you can expect in an upcoming level. Try to remember these names, because you'll need to know them when picking your troops. Like most tower defense games, you earn points to invest in more powerful units and can choose which units will be available by reallocating spent points.
Teelonians: Clan Wars , by Teelos Games, revolves around an invasion of primitive tribals attempting to overrun an island controlled by a slightly more advanced city state, somewhat reminiscent of the fall of Rome at the hands of barbarians. Clan Wars has a more traditional tower defense theme than PvZ, with standard units like infantry, archers, pikemen, heavy shield bearing troops, and siege towers. It also includes a variety of spell-casters for heavy offensive attacks -- area of effect attacks, freezing to slow units, and summoned creatures to push enemy units back -- and healers, which provide some defensive advantages.
Energy-generating units fruit stands are an important gameplay element, as they are in PvZ and TvN, though you can also collect coins from fallen opponents. Unspent coins also carry over to new levels, so it's best to spend only as much as you need. Enemies run the gamut of weak cannon fodder, pole-vaulters, archers, shamans, heavy-duty cavalry, and war machines.
Most units have particular vulnerabilities to opposing units cavalry, for example, are vulnerable to pikemen , so, as in other PvZ tower defense games, it is important to match your units at the beginning of each level to the type of enemies that you will be facing. After each battle you receive additional research points which you can invest in recruiting new types of units.
You can also disband existing units to free up research points for other units. I found the difficulty in Clan Wars also to be somewhat higher than PvZ which is, in my opinion, the easiest of these games ; the initial levels are not too bad, but after several battles I reached a level that I simply could not beat: the number of enemies on the screen exceeded the recharge rates of my units, so I couldn't place units fast enough to counter the advancing hordes.
Teelos Games did recently increase the difficulty of the game following complaints that the original game had been too easy, so hopefully they will take another look at the difficulty and tweak it a little for these higher levels or maybe you won't suck as much as I did.
Probably the most serious complaint I have about the game is that it is very laggy; often, the game would crawl to a slideshow, which caused a delay when selecting things with the mouse.
This sometimes caused me to position units in incorrect spots, leading to additional grief on the battlefield. Clan Wars does allow you to swap units and remove units from the map to make room for other units, so it's not a game-breaking bug, but it did sometimes cause me a bit of frustration.
PoT gives you a choice of captains, each with their own abilities. Pirates of Teelonians innovates on the PvZ formula in a number of interesting ways.
You can select your units and purchase power ups between levels. Just don't spend all your gold! PoT also has 'canon defense' levels. Keep an eye on the radar screen at the bottom Pirates of Teelonians , also developed by Teelos Games, makes a number of changes to the PvZ formula. The most significant change is that, in addition to selecting units, you can also choose from one of three different pirate captains and interact directly with the map as a 'super' unit.
Each of the captains also has additional weapons and abilities, like the ability to throw dynamite or summon undead champions, making your choice of captain a strategic decision.
Captain Bakuba, the voodoo pirate was my favorite. Energy generating units have also been removed from PoT, relieving you of the responsibility of deploying and defending units that take up precious space on the battlefield. The trade off is that all units now take time to set up: they don't begin working immediately, which forces you to think a little further ahead when preparing for onslaughts while your units are being built. In place of energy, you collect coins from fallen enemies, which can be frustratingly slow at times.
Any coins that you don't spend during a battle may be carried over from one level to the next, so there is a definite advantage in conserving them and only using as much as you need to beat the level.
Perhaps in compensation for the slow rate of coin accumulation, enemies drop a number of different power ups which you can use to upgrade your units. Burning, poisoning, stunning or otherwise incapacitating your enemies can make the difference between winning and losing a battle and is an easy way to temporarily shore up a weak line of defense.
Like PvZ, Pirates of Teelonians also has alternate mini-games between some of the levels. These 'canon defense' levels require you to destroy on-rushing hordes with canon-fire. Many enemies fly overhead in air balloons and can't be seen except in the radar widget at the bottom of the screen. As long as you keep your eye on your radar and try to hit all the red dots with your canon, you should be okay. Like Clan Wars, Pirates suffers at times from serious frame-rate lag which sometimes costs you the battle, and the hud sometimes interfered with the gameplay area: on several occasions I found my game obscured by a new window which I had opened accidentally by clicking on the PlayHub button when trying to move my captain to the bottom of the map or found my game interrupted by opening the options menu when I meant to fire at an enemy flying overhead during the canon mini-game.
These are relatively minor issues, however, and for a free game the experience was, on the whole, very enjoyable. You can play Pirates of Teelonians free at PlayHub.
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